Sunday, April 19, 2009

Game Challenge 11: Digital Game 1-2 Players

So this is a game idea I have had for a while, in which two players are attempting to move through two different mazes. The trick is, each maze has something the other player needs!

The goal of the game is to get the Koalas to the end of the maze without getting them shaved by the buzz saws! Collecting stars as you go increases the amount of points you get.

The music in the game is of course Basshunter, so be sure to turn up the volume and drive your fellow classmates insane!

Player one moves with Up, Left, Down, and Right arrow keys.
Player two moves with W, A, S, D Keys.

Thursday, April 16, 2009

Revised Game: Business Card

I would like to apologize again to my group for this not being up earlier, read my previous post for the reasons why of course.


So my original game for the business cards I took to mean something other than the actual assignment meant. I made a game that used cards that were about the size of a business card, but that wasn't quite enough.

Based on the feedback of the game however, I decided to revise it and make it better, not necessarily follow the rules of the assignment.

For the revised game, I decided to change the dice to a D8, meaning players could have the option to be required to make 4 sets instead of just 3. Amount of matches needed based on the dice is listed below:
1 or 5: 1 match needed to earn points
2 or 6: 2 matches needed to earn points
3 or 7: 3 matches needed to earn points
4 or 8: 4 matches needed to earn points

I also increased the deck size from just 32 cards to 64. This is a large increase, doubling the size, and also making the game last longer.

I really liked some of the ideas that came about for the first rendition of this game, sadly I can't give erasable cards so players can make new ones each game! This is quite a disappointment in my opinion, as everyone seemed to really enjoy making the cards!

Game Challenge 10: Socially Conscious Game

First, I would like to apologize to my group for not getting this up sooner, as most if not all of you know, my mother was in the hospital to have a tumor removed and we are still unsure if it is a cancer or not. I have had other things on my mind.

Anyway, the game I came up with is based on the human physiology, in the fact that we are all machines, just made up of different materials.

The game is played with each player needing to construct one Lego person.

To start, each player has the torso for the character, they are missing the arms, hands, head, and legs. Players will take turns rolling a D4 dice to move around the play board and trying to collect each piece to complete their person before the other players. First person to achieve this, wins!

The game can be made more difficult for players by adding accessories for the characters, such as needing to complete the helmet and giving their character a cape and weapon.

Monday, April 6, 2009

Khet Open Beta

Peak Game Studios has opened its first open beta game, Khet! The game is currently up for download and testing in the beta phase from April 3rd to April 17th!

To test out our game, visit http://www.peakgamestudios.com/khetonline and register for an account. We look for any and all support we can get from testers, so no matter your background you are welcome to participate!

Sunday, March 29, 2009

Game Challenge 9: Revised Maze Game

So I decided that revising one of my games that everyone seemed to like was a good idea for this game challenge. I picked the maze game, and added some new aspects to how it is played, hopefully balancing it to everyone's expectations!

Rules:

This game is for 4 players. All you need is a flat table and the cards!
There are 1 start, 4 finish, 10 'T' cross, 30 curves, 30 straights, and 6 dead ends.

To start the game, the card marked with 'Start' is facing up in the middle of the table Red color is 'R', Blue is 'B', Green is 'G' and Yellow is 'Y'. Each player starts on this spot. Shuffle the remaining 80 cards and deal them out, each player should have 19 cards. Keep the 4 finish cards for later.

Player 1 will pick one card from the hand he was dealt, you may look at it, to play on any players maze except your own. You may not play a dead end card unless that player has another way to go. For example, Player 1 could not play a dead end card on Player 2s maze, unless there was a 'T' cross that did not already have a dead end. Once a card has been played, the player who had the card on their maze moves towards the new placed piece. Once all the cards in every players hand have been played, the finish cards will be given out. Each player takes their own finish, and gives it to the player on their right. Once the finishes have been placed, players take turns moving their piece towards their finish. Players can cross mazes only with a T cross.

Tuesday, March 17, 2009

Game Challenge 8: Theme and Message 1

Due to popular demand, the I'm a bastard game has been made!

The Bastardly Game of Hate

Materials: 1 full deck of Uno cards

Rules: Deal each player 20 cards. The goal of the round is to get rid of all cards in your hand by playing them. The game ends when a player scores 250 points. To start the game, after dealing each player 20 cards, flip the top card of the deck over, if the card is anything other than a number, put it back into the deck and flip the next card. To play a card, you must match the color of the current card, and your card must be the next number in a set. Play starts by moving around in turns from the dealers left. I.E. If play starts with a yellow 4 card on the table, the first player must play a yellow 5 card. If you cannot play a card, you must draw a card from the deck.

Special cards: There are 5 types of special cards in the deck; Skip, Draw 2, Reverse, Wild, and Draw 4 Wild. The Skip, Draw 2, and Reverse cards may only be played if the current card is that color. Those cards effect the next player, not you. Wild cards may only be played if you cannot play any other card in your hand, both Draw 4 Wild and Wild count as wild cards. When you play a wild card, you decide on both the color, and number that other players will have to play off of.

Scoring: If you go out for the round, you score 0 points. Your objective of the game is to be the player with the least amount of points when someone reaches 250 total points. Each player will add up the total of points in their hand once another player goes out. Cards are worth face value for score, special cards are worth 20 points each, and wild cards are worth 50 points each.

Important rules: During any time of play, rules may change due to the discretion of the creator of the game without notice to the current players.

Sunday, March 8, 2009

Game Challenge 7: Modifiable Play Field

For this game, I was thinking a lot about The aMAZEing Labyrinth, I used to play the game all the time when I was younger.

This game is for 4 players. All you need is a flat table and the cards!
There are 1 start, 4 finish, 5 'T' cross, 30 curves, 30 straights, and 10 dead ends.

Pick someone to go first. The card marked with 'Start' is facing up in the middle of the table Red color is 'R', Blue is 'B', Green is 'G' and Yellow is 'Y'. Each player starts on this spot. Shuffle the 4 finish cards and give one to each player. If you receive the finish card for your color, reshuffle the 4 cards and try again. Do this until all players have a finish card of a different color than they are. Shuffle the remaining 75 cards and deal them out.

You may not play your finish card for your part of the maze! The goal of the game is to have your piece reach the end first, but one of your opponents has your finish!

Player 1 will pick one card from the pile he was dealt, you may look at it, to play on any players maze except there own. You may not play a dead end card unless that player has another way to go. For example, Player 1 could not play a dead end card on Player 2s maze, unless there was a 'T' cross that did not already have a dead end. After placing one of your cards on another person maze, that player moves his piece onto the new card. Example, Player 1 places a straight piece onto Player 3's maze. Player 3 moves onto the new space. If a player cannot play a card on any maze other than their own, then you must place the finish card onto that players maze.